[Java2D] Top down shooter prototype
The initial idea
This project was the very first game I ever worked on and, whilst alot of things went wrong (class bloat, not using spritesheets), it taught me a lot about how to go about structuring a game and making it fun to play, as well as dealing with user input, object orientated design and essentially the fundementals of game programming
Features
- Construction of barricades/resource system
- 2.5D styled houses
- Firing arrows/ammo system
- Wave based mass penguin attacks!
- Quirky sound effects made from voice samples and own texture art
- Playable in a browser (Java applet)
- Scrollable map (moves when player walks and stops moving as player approaches boundaries)