[Unity3D] Pigs must die - 2 week competition
The initial idea
For this competition we were given the theme "stupid" and so, disregarding all attempts to make a political/social statement, I instead made a really silly game about murdering pigs who had eaten your entire livestock during the night
The game features four levels, comprising of 4 rooms (1 optional) and then a final boss room
I was applauded for the game's lack of sense making, as well as use of sounds and art; however the game fell short when it came to its unforgiving difficulty
Walkthrough
Technical aspect
Made in Unity3D, models created using blender and animated within Unity.
Features
- Fast paced shooter and pattern based combat
- several enemy AI variants and boss AI
- End game scenario
- Initial game menu and end screens
- "vague" sense of story
- Custom models
- Different weapons and enemies
Downloads
- Windows
- Web player(Coming soon)
- Linux (Coming soon)