The initial idea
I wanted to test my skills with Java further by having a personal, 7 day game challenge where I would make a game of my choice and would see how far I could take the idea. Although I only managed around four days due to social events coming up at that time, (college is college ^^), I found that I'd created a pseudo sandbox game that both looked good and was fun to play due to the 2D voxel/texel based world.
The game was programmed in Java using the native Java2D libraries and implemented elements such as sidescrolling, baked shadows (non dynamic) and elements similar to Terraria/Minecraft such as crafting
- 2D platformer movement
- Equipable items
- Side scrolling
- Map editor (seperate vb.net application)