Glynn Taylor

[Unity3D] Pigs must die - 2 week competition

The initial idea

For this competition we were given the theme "stupid" and so, disregarding all attempts to make a political/social statement, I instead made a really silly game about murdering pigs who had eaten your entire livestock during the night

The game features four levels, comprising of 4 rooms (1 optional) and then a final boss room

I was applauded for the game's lack of sense making, as well as use of sounds and art; however the game fell short when it came to its unforgiving difficulty


Technical aspect

Made in Unity3D, models created using blender and animated within Unity.