Glynn Taylor

[Unity3D] Descent

The initial idea

We were set the theme "Descent" for our WGD 48hr competition; so I set out to remake the mechanics of the super old (but still awesome), game named: Descent

Technical aspect

Made in Unity3D, models created using blender and animated within Unity.

Features

The game can be downloaded from: https://dl.dropboxusercontent.com/u/52640380/DescentNonVoiced_48hr_GlynnT.zip