[Unity3D] Character system (skyrim emulation)
The initial idea
To create a character system that rivaled that of Skyrim, Bioshock, within Unity3D.
Made in Unity3D, models created using blender and animated within Unity.
- Food, potions and other consumeables
- physics based combat system
- Melee and ranged weaponry
- Crafting and inventory system
- Animation system
- Damage scoring and critical character systems
- Destructables such as mineral deposits